Articles
Pathfinding to Novelty
Pathfinding to Novelty
Designing enemy AI is usually about refinementbut this time, I may have wandered into something entirely different. What started as a simple experiment for Golem Mancer has turned into a deeper exploration of adaptive systems that learn, shift, and counter the player over time. Its equal parts promising and uncertain. This is a look at that processwhere pathfinding becomes strategy, and the line between obstacle and opponent starts to blur.
20 January 2026
Golem MancerElder Scrolls 5 Skyrim: ES6
Elder Scrolls 5 Skyrim: ES6
Few games have the staying power of Skyrimand fewer still get as many second chances to prove it. Beneath the endless re-releases lies a sprawling, systems-driven RPG that still captivates and still cracks under pressure. This is a look at what holds up, what doesnt, and where Bethesda needs to aim next. Because if Skyrim is the foundation, then Elder Scrolls 6 has a lot to live up toand even more to fix.
14 January 2026
Games.designAliens: In Space, No One Can Hear Your Plot Holes
Aliens: In Space, No One Can Hear Your Plot Holes
Aliens is revisited as both a standout sci-fi action film and a story filled with notable inconsistencies. The analysis highlights issues with the LV-426 colony timeline, Weyland-Yutanis questionable decisions, and the Colonial Marines tactical missteps, alongside smaller technical nitpicks. Despite these flaws, the films strong pacing, tight cinematography, and memorable characters reinforce its status as one of the most enduring and beloved sequesl and action films of the 1980s.
11 January 2026
Pond-eringsChopping Block: January 8th 2026
Jurassic World
Jurassic World
Jurassic World roared into theaters as a triumphant revivalbut beneath the spectacle, the seams start to show. From baffling safety oversights to questionable science and inconsistent character logic, the film leans hard on nostalgia while quietly unraveling under scrutiny. This isnt just nitpickingits a closer look at where the illusion breaks, and how a blockbuster built on precision chaos sometimes forgets the precision part entirely.
3 January 2026
Whole PlotsNews Update: December 2025
7 Games That Are Ready to Resurge
7 Games That Are Ready to Resurge
Some games dont failthey just arrive too early, too late, or too quietly. This is a look back at a handful of titles that never got their due, despite bold ideas, cult followings, or the bones of something much bigger. From experimental mechanics to undercooked franchises, these are the games that deserved a second shot. Because sometimes the most interesting stories in gaming arent the hitstheyre the ones that never got the chance to become one.
26 December 2025
Pond-eringsJusant: Climbing
Jusant: Climbing
Jusant may have slipped past the spotlight, but it stands as one of the most thoughtful climbing experiences in recent years. Beneath its quiet presentation lies a masterclass in vertical design one that reflects how far climbing mechanics have come. From tightly scripted sequences to fully systemic freedom, climbing has reshaped how we move through virtual worlds. Using Jusant as a lens, I explore the evolution, philosophy, and enduring appeal of climbing in games.
20 December 2025
Games.designSporite Game Design Document
Sporite Game Design Document
Progress through a series of planets of various compositions with a terraforming spore. Land on barren worlds and actively evolve to make use of the resources present. Develop new kinds of cells to metabolize native soil and minerals to grow in scale until you can build a new spore launcher. The focus is to create new cells that generate chemical power and expand to new territory. Each time the spore's mothership orbits into range the player can use energy to develop new biologicalchemical cell types ranging from more mobile types, sensory types, powerful metabolic cells, and utility types that complement larger strategies.
16 December 2025
SporiteChopping Block: December 5th 2025
Chopping Block: December 5th 2025
Blue Prince, LiDar Exploration Program, and Portal: Revolution
5 December 2025
Chopping BlockPayload Specialist Game Design Document
Payload Specialist Game Design Document
Construct space launch vehicles across several eras of the space age.
30 November 2025
Payload SpecialistChopping Block: November 30th 2025
Chopping Block: November 30th 2025
delta-V: Rings of Saturn, Creeper World I.X.E, and Anvil Saga
30 November 2025
Chopping BlockSlime Cosmic Game Design Document
Slime Cosmic Game Design Document
After an alien organism lands on Earth, the player utilizes anything organic it can find to grow and evolve. Is comprised of a body and a nucleus. The player can move the nucleus freely within the overall body of the organism in order to cover more of individual maps and envelop trees, animals, buildings, humans. Over the course of the game, levels grow in scale, the human will offer up resistance, so the player will have to evolve offensive and defensive abilities to countermand this. On top of it this. There is a mechanism revolving around enveloping larger structures like buildings in a mini-game.
30 November 2025
Slime CosmicArmageddon: The Movie That Drilled Through Science
Armageddon: The Movie That Drilled Through Science
Armageddon (1998) is an entertaining but notoriously science-defying blockbuster. Its premise, physics, and engineering stretch credibility past the breaking pointfrom the unrealistic drillers as astronauts setup to inaccurate asteroid behavior, impossible shuttle maneuvers, and the nonsensical nuclear-detonation plan. While I acknowledge its charm, so many technical details ignores real-world logic.
30 November 2025
Whole PlotsNews Update: November 2025
News Update: October 2025
News Update: October 2025
September brought a few key updates to IkhanGames.com, including image modals for the in-article screenshots, major WYSIWYG editor progress, and initial unit testing integration. While development steadied, the gaming industry saw a landmark month with major releases like Hollow Knight: Silksong, Hades II, and Borderlands 4.
12 October 2025
NewsArmorer Game Design Document
Armorer Game Design Document
You after a night of drinking, the god of the forge casts his hammer down to earth inadvertently striking a mortal, the player. One thing leads to another and the player character takes on their new role as a blacksmith, equipped with a divine hammer. Increasing their skills, crafting increasingly complex armor, weapons, and tools through a set of mini-games, and managing the expanding blacksmithing responsibilitie
1 October 2025
ArmorerMicrotransactions and Subscriptions
Microtransactions and Subscriptions
For nearly two decades, game publishers have leaned on microtransactions, subscriptions, loot boxes, and battle passes to maximize revenue, but these models are showing their limits. Practices like locking content behind paywalls, grind-gating, and manufacturing FOMO have damaged player trust while offering inconsistent value and little permanence. With lawsuits, regulation, and growing backlash, the cracks in this system are widening. Unless publishers adapt, the era of nickel-and-diming may be nearing its end.
1 October 2025
Pond-eringsChopping Block: September 24th 2025
Chopping Block: September 24th 2025
Alan's Automation Workshop, Ixion, and Kingdom Incremental.
24 September 2025
Chopping BlockGlobal Climate Change is so Much Worse
Global Climate Change is so Much Worse
Rising CO2 levels highlight the long-lasting and often irreversible impacts of greenhouse gases. Even with global emissions halted, centuries of accumulated CO2 will linger, driving climate change through wildfires, hurricanes, ecosystem collapse, and ocean degradation. Natural carbon sinks like forests and coral reefs are in steep decline, while melting glaciers and abandoned gas wells continue releasing carbon into the atmosphere. Current carbon capture efforts remain negligible compared to the scale of the problem. While daunting, growing awareness and emerging solutions suggest humanity still has opportunities to innovate against worsening climate disruption.